ROMSERVER · Ragnarok Mobile · Database

Bloody Murderer #30049

Type
MVP
Level
135
Race
Demi-human
Element
Shadow
Size
Large
Zone
Field

Stats

HP 141,930,000
Base Exp 49,744
Job Exp 18,172
Atk 6,686
MAtk 3,056
Def 3,437
MDef 1,204
Hit 536
Flee 285
Str 147
Agi 80
Dex 109
Luk 72

Maps

Does not spawn on any map by itself (it comes from a quest, a scripted instance, an event or a summon).

Drops

Zeny #100each row rolled on its own + one out of several (a roll per row)100%×1~14,691
Oridecon #5002each row rolled on its own100%×1~2
Royal Jelly #12326each row rolled on its own100%×1~2
Panacea #12329each row rolled on its own100%×7~8
Black Veil #52110each row rolled on its own100%×25~30
Rag Cape Shard #52326each row rolled on its own100%×1~2
Knuckles of the Dead[2] #162538each row rolled on its own100%×5~6
Bloody Murderer Soul #41000534one out of several + one out of several (a roll per row)100%×1~10
Big Cat Coin #151each row rolled on its own + one out of several (a roll per row)65.13%×1~55
Chemeti Whip[1] #62820one out of several + bundle rolled on its own42.51%
Shoes of Mana Storm #43555one out of several + bundle rolled on its own42.5%
Transformation Scroll (Bloody Murderer) #220035each row rolled on its own32.94%
Muspel Flint #7100one out of several12.5%
Rainbow Gem #7101one out of several12.5%
Tears of the Rhine Maiden #7102one out of several12.5%
Rhine Gold #7103one out of several12.5%
Louen Inscription Tablet #7104one out of several12.5%
Sunlight Dust #7105one out of several12.5%
Moonlight Dust #7106one out of several12.5%
Starlight Dust #7107one out of several12.5%
Bloodlust Mask Blueprint #17644each row rolled on its own3.75%
Bloody Murderer Card #23036each row rolled on its own0.00025%

Chance per kill of getting at least one, computed the way the server rolls it (Table_Reward), at drop ratio 1.0: alone or in a party with no penalty, no monthly card, monster at most 10 levels below the player (star monsters: 20) and within the battle time. A much weaker monster, kills beyond the period limit and spent battle time lower the chance of normal monsters (MVPs and minis are not affected).

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