Leather Trench Coat #43095
- Type
- Garments
- Quality
- 3
- Max stack
- 1
- NPC sell price
- 100
- Tradable on the exchange
- No
- Card slots
- 0
- Max refine
- 15
- Classes
- All classes
Attributes
Def +100
Per refine level: Ref. Dmg Reduc +0.9%
Random attribute
The piece is born with 1 of these, drawn by the weight of each level. The % next to each level is the chance of getting that attribute at that level; the one on the right is the chance of the attribute.
| Skill DMG Reduc. +4%~12%Lv 1: 4% (25%)Lv 2: 8% (20%)Lv 3: 12% (5%) | 50% |
| Auto Attack Damage Reduction +4%~12%Lv 1: 4% (5%)Lv 2: 8% (4%)Lv 3: 12% (1%) | 10% |
| Max HP +4%~12%Lv 1: 4% (5%)Lv 2: 8% (4%)Lv 3: 12% (1%) | 10% |
| Phy. DEF +8%~24%Lv 1: 8% (5%)Lv 2: 12% (4%)Lv 3: 24% (1%) | 10% |
| M. DEF +8%~24%Lv 1: 8% (5%)Lv 2: 12% (4%)Lv 3: 24% (1%) | 10% |
| DMG received from small, medium and large monsters -4%~12%Lv 1: 4% (5%)Lv 2: 8% (4%)Lv 3: 12% (1%) | 10% |
Upgrade at Federeto III: up to level 3, try number 20 goes to the maximum. Each try:
Epic Spirit Crystal ×5
Zeny ×500,000After the ascension the upgrade uses the Warrior piece formula.
Ascension
At Federeto III (Ancient Ascension). Keeps refine, cards, enchant and quench; the random attribute moves to the same one of the new piece and the PVP one is drawn.
Repair and slot
- Repair
Sea Spirit Remnants ×1fixes the piece broken by a failed refine (refine screen)- Open slot
Sea Spirit Remnants ×5
Zeny ×100,000becomes the slotted version; the random attribute stays
Leather Trench Coat [1] #143095
Special attributes
VIT +10 Max HP +3000
M. Reduc. +6%, M. DEF +5%; When Refinement +10, M. Reduc +3%, M. DEF +5%; When Refinement +15, M. Reduc. +3%, M. DEF ++5%
Description
You may see someone wearing such a leather trench coat at a royal party.