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Historical Witness #42653

Type
Off-hand - Shield
Quality
4
Max stack
1
NPC sell price
100
Tradable on the exchange
No
Card slots
0
Max refine
15
Classes
All classes

Attributes

Def +225

Per refine level: Ref. Dmg Reduc +0.9%

Random attribute

The piece is born with 1 of these, drawn by the weight of each level. The % next to each level is the chance of getting that attribute at that level; the one on the right is the chance of the attribute.

DMG received from small, medium and large monsters -8%~24%Lv 1: 8% (25%)Lv 2: 16% (20%)Lv 3: 24% (5%)50%
Phy. DMG Reduc. +8%~24%Lv 1: 8% (5%)Lv 2: 16% (4%)Lv 3: 24% (1%)10%
M. DMG Reduc. +8%~24%Lv 1: 8% (5%)Lv 2: 16% (4%)Lv 3: 24% (1%)10%
Max HP +6%~18%Lv 1: 6% (5%)Lv 2: 12% (4%)Lv 3: 18% (1%)10%
Phy. DEF +12%~36%Lv 1: 12% (5%)Lv 2: 24% (4%)Lv 3: 36% (1%)10%
M. DEF +12%~36%Lv 1: 12% (5%)Lv 2: 24% (4%)Lv 3: 36% (1%)10%
Upgrade at Federeto III: up to level 3, try number 20 goes to the maximum. Each try:Epic Spirit Crystal ×10Zeny ×1,000,000

PVP attribute

Every Warrior piece has it; only the level is drawn (the % is the chance of each level).

DMG received from other players in PVP/GVG -3%~7.5%Lv 1: 3% (10%)Lv 2: 3.5% (10%)Lv 3: 4% (10%)Lv 4: 4.5% (10%)Lv 5: 5% (10%)Lv 6: 5.5% (10%)Lv 7: 6% (10%)Lv 8: 6.5% (10%)Lv 9: 7% (10%)Lv 10: 7.5% (10%)
Upgrade at Federeto III: up to level 10, try number 20 goes to the maximum. Each try:Epic Spirit Crystal ×10Zeny ×1,000,000

Ascension

Ascended from
Solar Slate #42652
Cost
Zeny ×15,000,000Epic Spirit Crystal ×100

At Federeto III (Ancient Ascension). Keeps refine, cards, enchant and quench; the random attribute moves to the same one of the new piece and the PVP one is drawn.

Repair and slot

Repair
Hearth Ash ×1fixes the piece broken by a failed refine (refine screen)
Open slot
Hearth Ash ×5Zeny ×150,000becomes the slotted version; the random attribute staysHistorical Witness[1] #142653

See in the item list →

Special attributes

VIT +12 Max HP + 3000

DMG taken from large, medium, small monsters -12%, Max HP +5%; When Refinement +10, DMG taken from large, medium, small monsters -6%; When Refinement +15, DMG taken from large, medium, small monsters - 6%

Description

A shield that bears a magic power scorching hot as the sun. Its owner is believed to be the legendary warrior Sun Knight. Relying on its power, the warrior eliminated monsters and spread the gospel. "User Manual: Keep the shield under direct sunlight for three hours to fully charge..."

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