Pardon Money #42637
- Type
- Off-hand - Shield
- Quality
- 3
- Max stack
- 1
- NPC sell price
- 100
- Tradable on the exchange
- No
- Card slots
- 0
- Max refine
- 15
- Classes
- All classes
Attributes
Def +200
Per refine level: Ref. Dmg Reduc +0.9%
Random attribute
The piece is born with 1 of these, drawn by the weight of each level. The % next to each level is the chance of getting that attribute at that level; the one on the right is the chance of the attribute.
| Cast Delay -6%~18%Lv 1: 6% (25%)Lv 2: 12% (20%)Lv 3: 18% (5%) | 50% |
| Phy. DMG Reduc. +8%~24%Lv 1: 8% (5%)Lv 2: 16% (4%)Lv 3: 24% (1%) | 10% |
| M. DMG Reduc. +8%~24%Lv 1: 8% (5%)Lv 2: 16% (4%)Lv 3: 24% (1%) | 10% |
| Max HP +6%~18%Lv 1: 6% (5%)Lv 2: 12% (4%)Lv 3: 18% (1%) | 10% |
| Phy. DEF +12%~36%Lv 1: 12% (5%)Lv 2: 24% (4%)Lv 3: 36% (1%) | 10% |
| M. DEF +12%~36%Lv 1: 12% (5%)Lv 2: 24% (4%)Lv 3: 36% (1%) | 10% |
Upgrade at Federeto III: up to level 3, try number 20 goes to the maximum. Each try:
Epic Spirit Crystal ×5
Zeny ×500,000After the ascension the upgrade uses the Warrior piece formula.
Ascension
At Federeto III (Ancient Ascension). Keeps refine, cards, enchant and quench; the random attribute moves to the same one of the new piece and the PVP one is drawn.
Repair and slot
- Repair
Hearth Ash ×1fixes the piece broken by a failed refine (refine screen)- Open slot
Hearth Ash ×5
Zeny ×100,000becomes the slotted version; the random attribute stays
Pardon Money[1] #142637
Special attributes
INT +12 Max HP +3000
All skills SP consumption -20%, SP Regen +20%. When Refine +10, all skills SP consumption -10%. When Refine +15, skill CD -10%
Description
According to a Comodo legend, the deceased must pay enough gold to Death for their sins to be pardoned.