Destiny Armor #42167
- Type
- Armors
- Quality
- 3
- Max stack
- 1
- NPC sell price
- 100
- Tradable on the exchange
- No
- Card slots
- 0
- Max refine
- 15
- Classes
- All classes
Attributes
Def +243
Per refine level: Ref. Dmg Reduc +0.9%
Random attribute
The piece is born with 1 of these, drawn by the weight of each level. The % next to each level is the chance of getting that attribute at that level; the one on the right is the chance of the attribute.
| Max HP +5%~15%Lv 1: 5% (21.93%)Lv 2: 10% (17.54%)Lv 3: 15% (4.39%) | 43.86% |
| DMG and M.DMG Reduc. +5%~15%Lv 1: 5% (4.39%)Lv 2: 10% (3.51%)Lv 3: 15% (0.88%) | 8.77% |
| DEF and M.DEF +8%~24%Lv 1: 8% (4.39%)Lv 2: 16% (3.51%)Lv 3: 24% (0.88%) | 8.77% |
| Max SP +8%~24%Lv 1: 8% (4.39%)Lv 2: 16% (3.51%)Lv 3: 24% (13.16%) | 21.05% |
| Bonus Healing Received +10%~30%Lv 1: 10% (4.39%)Lv 2: 20% (3.51%)Lv 3: 30% (0.88%) | 8.77% |
| DMG received from medium monsters -6%~20%Lv 1: 6% (4.39%)Lv 2: 13% (3.51%)Lv 3: 20% (0.88%) | 8.77% |
Upgrade at Federeto III: up to level 3, try number 20 goes to the maximum. Each try:
Epic Spirit Crystal ×5
Zeny ×500,000After the ascension the upgrade uses the Warrior piece formula.
Ascension
At Federeto III (Ancient Ascension). Keeps refine, cards, enchant and quench; the random attribute moves to the same one of the new piece and the PVP one is drawn.
Repair and slot
- Repair
Hearth Ash ×1fixes the piece broken by a failed refine (refine screen)- Open slot
Hearth Ash ×5
Zeny ×100,000becomes the slotted version; the random attribute stays
Destiny Armor[1] #142167
Special attributes
Int +10, VIT +10 Max HP + 4000 M. DEF + 15%; For every Refinement +1, Phy. DEF + 1%
Max HP +8%, Bonus Healing +8%; When Refinement +10, Bonus Healing +8%; When Refinement +15, Bonus Healing +8%
Description
When the young man put on this armor and left his homeland, the wheel of destine began spinning and a heroic epic on him started.