Horrorbones Battlegear #42146
- Type
- Armors
- Quality
- 3
- Max stack
- 1
- NPC sell price
- 100
- Tradable on the exchange
- No
- Card slots
- 0
- Max refine
- 15
- Classes
- All classes
Attributes
Def +205
Per refine level: Ref. Dmg Reduc +0.9%
Random attribute
The piece is born with 1 of these, drawn by the weight of each level. The % next to each level is the chance of getting that attribute at that level; the one on the right is the chance of the attribute.
| DMG and Magic DMG +5%~15%Lv 1: 5% (25%)Lv 2: 10% (20%)Lv 3: 15% (5%) | 50% |
| DMG and M.DMG Reduc. +5%~15%Lv 1: 5% (5%)Lv 2: 10% (4%)Lv 3: 15% (1%) | 10% |
| DEF and M.DEF +8%~24%Lv 1: 8% (5%)Lv 2: 16% (4%)Lv 3: 24% (1%) | 10% |
| Max HP +5%~15%Lv 1: 5% (5%)Lv 2: 10% (4%)Lv 3: 15% (1%) | 10% |
| DMG dealt to large monsters +6%~20%Lv 1: 6% (2.5%)Lv 2: 13% (2%)Lv 3: 20% (0.5%) | 5% |
| DMG dealt to medium monsters +6%~20%Lv 1: 6% (5%)Lv 2: 13% (4%)Lv 3: 20% (1%) | 10% |
| DMG dealt to small monsters +6%~20%Lv 1: 6% (2.5%)Lv 2: 13% (2%)Lv 3: 20% (0.5%) | 5% |
Ascension
- Ascends to
Soul Cage #42147- Cost
Zeny ×15,000,000
Epic Spirit Crystal ×100
At Federeto III (Ancient Ascension). Keeps refine, cards, enchant and quench; the random attribute moves to the same one of the new piece and the PVP one is drawn.
Repair and slot
- Repair
Hearth Ash ×1fixes the piece broken by a failed refine (refine screen)- Open slot
Hearth Ash ×5
Zeny ×100,000becomes the slotted version; the random attribute stays
Horrorbones Battlegear[1] #142146
Special attributes
Str +10, Int +10 Max HP + 3500 DEF + 15%; For every Refinement +1, M. DEF +1%
Phy. ATK & M. ATK +15%; When Refinement +10, Phy. ATK & M. ATK +6%; When Refinement +15, Phy. ATK & M. ATK +6%
Description
Troubled by humans' short life span, a Wizard touched a forbidden field to gain more time to study magic. The wicked secret magic turned him into a monster with an almost indestructible soul. As time went by, his flesh rottened but bones remained...